Color Average
The ColorAverage
effect is part of the postprocessing
package. It averages the colors of the scene, creating a unique visual effect. This effect can be used to achieve a variety of artistic styles.
Usage
The <ColorAveragePmndrs>
component is easy to use and provides customizable options to suit different visual styles.
vue
<script setup lang="ts">
import { Environment, OrbitControls } from '@tresjs/cientos'
import { TresCanvas } from '@tresjs/core'
import { NoToneMapping } from 'three'
import { BlendFunction } from 'postprocessing'
import { ColorAveragePmndrs, EffectComposerPmndrs } from '@tresjs/post-processing'
const gl = {
clearColor: '#ffffff',
toneMapping: NoToneMapping,
multisampling: 8,
envMapIntensity: 10,
}
const effectProps = reactive({
blendFunction: BlendFunction.NORMAL,
opacity: 0.5
})
</script>
<template>
<TresCanvas
v-bind="gl"
>
<TresPerspectiveCamera
:position="[5, 2, 15]"
:look-at="[0, 0, 0]"
/>
<OrbitControls auto-rotate />
<TresMesh :position="[0, 3.5, 0]">
<TresBoxGeometry :args="[2, 2, 2]" />
<TresMeshPhysicalMaterial color="#8B0000" :roughness=".25" />
</TresMesh>
<Suspense>
<Environment background preset="shangai" />
</Suspense>
<Suspense>
<EffectComposerPmndrs>
<ColorAveragePmndrs v-bind="effectProps" />
</EffectComposerPmndrs>
</Suspense>
</TresCanvas>
</template>
Props
Prop | Description | Default |
---|---|---|
blendFunction | Defines the BlendFunction used for the effect. | BlendFunction.NORMAL |
opacity | Sets the opacity of the color average effect. | 1 |
Further Reading
For more details, see the ColorAverage documentation